Source code for simulation.utils.road.renderer.start_box

import math

from simulation.utils.road.sections.start_box import StartBox


[docs]def draw_walls(start_box: StartBox): return model( x=start_box.startbox_position.x, y=start_box.startbox_position.y, z=0, orientation=math.pi, name="start_box_walls", mesh="startbox_walls", )
[docs]def draw_gate(start_box: StartBox): return model( x=start_box.startbox_gate_position.x, y=start_box.startbox_gate_position.y, z=0, orientation=math.pi, name="start_box_gate", mesh="startbox_gate", )
[docs]def model(x, y, z, orientation, name, mesh): return f""" <model name='{name}'> <plugin filename="libmodel_plugin_link.so" name="model_plugin_link"/> <static>1</static> <link name='link'> <visual name='visual'> <cast_shadows>1</cast_shadows> <geometry> <mesh> <uri>file://meshes/{mesh}.dae</uri> <scale>1 1 1</scale> </mesh> </geometry> </visual> <self_collide>0</self_collide> </link> <pose>{x} {y} {z} {0} 0 {orientation}</pose> </model> """